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Judge Gift Program

Survival of the Fittest
Special|Enchantment
{G}, Discard a creature card: Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.
Judge Gift Program

Judge Gift Program

Swamp
Болото
Special|Basic Land — Swamp
({T}: Add {B} to your mana pool.)
B
standard
modern
legacy
vintage
Judge Gift Program

Sword of Feast and Famine
Меч Пиршества и Голода
Special|Artifact — Equipment
Equipped creature gets +2/+2 and has protection from black and from green.
Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.
Equip {2}
Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.
Equip {2}
Снаряженное существо получает +2/+2 и имеет Защиту от черного и от зеленого.
Каждый раз когда снаряженное существо наносит боевые повреждения игроку, тот игрок сбрасывает карту, а вы разворачиваете все земли под вашим контролем.
Снарядить {2}
Каждый раз когда снаряженное существо наносит боевые повреждения игроку, тот игрок сбрасывает карту, а вы разворачиваете все земли под вашим контролем.
Снарядить {2}
modern
legacy
vintage
Judge Gift Program

Sword of Fire and Ice
Special|Artifact — Equipment
Equipped creature gets +2/+2 and has protection from red and from blue.
Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card.
Equip {2}
Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card.
Equip {2}
Judge Gift Program

Sword of Light and Shadow
Special|Artifact — Equipment
Equipped creature gets +2/+2 and has protection from white and from black.
Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.
Equip {2}
Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.
Equip {2}
modern
legacy
vintage
Judge Gift Program

Sword of War and Peace
Mythic Rare|Artifact — Equipment
Equipped creature gets +2/+2 and has protection from red and from white.
Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand.
Equip {2}
Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand.
Equip {2}
legacy
vintage
Judge Gift Program

Swords to Plowshares
Special|Instant
Exile target creature. Its controller gains life equal to its power.
legacy
vintage
Judge Gift Program

Sylvan Tutor
Rare|Sorcery
Search your library for a creature card and reveal that card. Shuffle your library, then put the card on top of it.
legacy
vintage
Judge Gift Program

Teferi's Protection
Special|Instant
Until your next turn, your life total can't change and you have protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Judge Gift Program

Temporal Manipulation
Rare|Sorcery
Take an extra turn after this one.
legacy
vintage